Showing posts with label cyberpunk rpg. Show all posts
Showing posts with label cyberpunk rpg. Show all posts

Shadowrun Anthology Vol 1 - Spells & Chr (Shadowrun (Catalyst)) Review

Shadowrun Anthology Vol 1 - Spells and Chr (Shadowrun (Catalyst))
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Shadowrun Anthology Vol 1 - Spells & Chr (Shadowrun (Catalyst)) ReviewThis book is a nice collection of short stories, the subject matter and types of scenarios are nice. I enjoyed this book but give it only 3 stars mainly because the stories are too short imo. The stories are so short in fact that none of them even cover a single run (basic or otherwise). They are more like slices of life from different points of view or different runners. It's nice to pick up and put down without much care but I'd prefer longer short stories, maybe something where a short run is done with a twist?Shadowrun Anthology Vol 1 - Spells & Chr (Shadowrun (Catalyst)) Overview

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Shadowrun: Spells & Chrome Review

Shadowrun: Spells and Chrome
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Shadowrun: Spells & Chrome ReviewFor the Shadowrun fan without a gaming group, this is a fantastic reintroduction to the world of Shadowrun, and the things that may have occurred during a hiatus from the series. Easily approachable to new readers and hardcore fans alike, it's a worthy collection, perhaps even more so than the last run of novels.
The stories skip across all parts of the Awakened world and touch on characters in all sorts of positions, from the retired soldier to the crazy surgery addict, from Seattle to the deepest urban jungles of Africa. While not all stories needed to occur in the world of Shadowrun, they fit in pretty well, especially as a vehicle to introduce new technologies such as the wireless Matrix. And hey, who knew the otaku/technomancers would start finding their place in the world?
Bottom line: if you're a fan, you're going to like this. If you're curious about Shadowrun, it's not a bad selection to whet your appetite.Shadowrun: Spells & Chrome OverviewWelcome to the year 2072''And a world unlike anything you've ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks and trolls walk alongside humans every day. Some work for megacorporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done-for a price.Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells & Chrome takes you into the dark and dirty streets of the future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they've got-cyberware, spells, or a very big gun-to get the job done.

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