Spells of Fury: Building Windows 95 Games Using Directx 2 Review

Spells of Fury: Building Windows 95 Games Using Directx 2
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Spells of Fury: Building Windows 95 Games Using Directx 2 ReviewIn the day & age where everybody wants to create the next QUAKE it's nice to see a book that's main focus is on 2d and multiplayer RPG development with direct X. Every book I have purchased in the past has an entire 4 chapter section dedicated to DIRECT 3D and maybe a chapter or so for 2d programming with direct draw. So what's the beginner to do? I mean if you can't create a 2d game what chance do you have of creating a 3d game? Well with the help of this book you'll learn all the fundamentals of game programming as well as how to use some of the Direct X features. Yes the book only deals with Direct X 3 and the latest direct X version is 6 but any sample included on the CD can be compiled using the directX 6.0 sdk with out having to make any modifications. New features have been added to direct X but beginners need to learn the basics first and this book is the place to startSpells of Fury: Building Windows 95 Games Using Directx 2 Overview

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